Andrés Jiménez
Junior Game Developer
I'm a junior game developer with 3 years experience in Unity. I've contributed to the development of various projects, improving my skills in game design and scripting.
Professional Projects
The Wild West dueling card roguelite. First professional project where I developed a complete gaming experience. I worked on all kinds of mechanics such as card battles, card decks, states, enemies, decision map, roguelike elements...
My second professional project where I developed a complete gaming experience centered around puzzles and exploration.Developed puzzle mechanics, rabbit movement, and level systems.
Personal Projects
Spanish gamejam participation where i worked with a 3D artist and I developed mechanics like FPS system, enemies spawner, stamina system and 5 changing mechanics during gameplay.
Spanish gamejam participation where I worked with an artist and I developed some specific mechanics like octopus movement, canyon and another arcade elements for a full 16-bits experience.
Spanish gamjam participation where I worked with an artist and I developed some specific mechanics like mission system, physics for the fruits between others.
Gamejam participation where I developed some interesting mechacnis like stamina system, turret and guards npc's.
First personal project where I learnt all the Unity basics. I developed some interesting systems for a farming game.