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Andrés Jiménez
Junior Game Developer

I'm a junior game developer with 3 years experience in Unity. I've contributed to the development of various projects, improving my skills in game design and scripting.

Professional Projects

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The Wild West dueling card roguelite. First professional project where I developed a complete gaming experience. I worked on all kinds of mechanics such as card battles, card decks, states, enemies, decision map, roguelike elements...

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My second professional project where I developed a complete gaming experience centered around puzzles and exploration.Developed puzzle mechanics, rabbit movement, and level systems.

Personal Projects

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Spanish gamejam participation where i worked with a 3D artist and I developed mechanics like FPS system, enemies spawner, stamina system and 5 changing mechanics during gameplay.

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Spanish gamejam participation where I worked with an artist and I developed some specific mechanics like octopus movement, canyon and another arcade elements for a full 16-bits experience.

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Spanish gamjam participation where I worked with an artist and I developed some specific mechanics like mission system, physics for the fruits between others.

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Gamejam participation where I developed some interesting mechacnis like stamina system, turret and guards npc's.

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First personal project where I learnt all the Unity basics. I developed some interesting systems for a farming game.

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