Gold Heist
Gold Heist is a Gamejam project made by Andrés Jiménez(coding) and Ziggy Naumann(artist). In this game, you are a Thief that collect 4 wheels and bring them to your car, resulting in completing the level. Whilst doing this, set a highscore in collecting coins found throughout the level.
You can play on here: https://drandriu.itch.io/gold-heist
Interactive UI
I worked on interactive UI with bars like hp, money, the wheels count or stamina bar.
Stamina system
I've also implemented a dynamic stamina system featuring a dash mechanic and fast-paced movement to inject a sense of frenetic energy into the gameplay.
Turret system
Turret system capable of rotating a full 360 degrees. Upon detecting the player, it initiates firing bullets, adding an element of challenge and strategy.
Wheels system
Each time the player collects a wheel, they experience a decrease in velocity, making them more susceptible to being targeted. We've introduced a mechanic that allows players to drop the wheel to the ground, restoring their speed and agility.
Guards
The guards in the game function similarly to mobile turrets, following predefined path points until they detect the player within their cone of vision. Once the player enters their line of sight, they immediately engage in shooting.